I made this one a while ago, but I bought some new micron pens and I wanted to try my hand in inking it. As you can see my inking skills definitely need some work. I’m just glad I didn’t make any huge glaring mistakes like I usually do.
As for the subject matter, keep in mind, it’s just a joke.
SCP 682. He’s a monster and he wants to eat you for his lunch. This shape shifting fiend took me a long time to design. I referenced everything I could trying to get working forms for him. Some of my biggest influences were crocodiles, alligators, iguanas, and dinosaurs. It didn’t stop there, however. Creatures from movies like Alien, Cloverfield, Avatar, and various others really helped push the design a lot.
I plan to have 682 gradually grow larger throughout the animation, starting the size of a dog and ending the size of a t-rex. I tried to keep some design consistencies through each of his different phases, so hopefully the average viewer will guess it’s the same monster even if they don’t see the change occur onscreen.
As an afterthought, it almost looks like I designed the evolution stages of some kind of pokemon. Some horrible, evil, diabolical pokemon.
Anyway, as for a status update on his animation. I am currently making revisions to the script, but I have the first act completely story-boarded out. I plan to have my animatic finished either by the end of this month or the end of the first week of August. From then on, it’s animating straight to Halloween night.
682 took a lot of time to design and was incredibly frustrating. I’ve posted up only a very small handful of sketches that I’ve made in the progress. There’s way more than this, but most of them are too awful or lost in the depths of my sketchbooks or computer files.
None of these are the final designs that I’ve come up with, however some come pretty close or share certain traits. I’ll be posting up the final forms I’ve chosen for him shortly, so everyone who’s been checking in, stay tuned!
I drew this at request of a co-worker. I was drawing the lion skeletons at the time, so that made it a lot easier. Unintentionally, it looks a lot like Hobbes (Calvin and Hobbes) napping away in a tree. It was fun to make and I like the result.
Also, notice the twitter I have up on the right of the page! I currently have only 1 person following me, so I’m very lonely over there.
Well thanks for reading and keep coming back! Please?
I created some characters (or rather victims) for my upcoming 682 animation. I felt the 3 class D characters in my previous animation were far too generic and shallow, and didn’t have any good character design about them.
So I decided to really push the envelope and create 5 farmers who unfortunately lie in 682’s path of destruction. The reason I chose farmers is because of a small excerpt from an interview Dr. ██████ had with 682.
“Dr. ██████: Now, why did you kill those farmers?”
There’s a lot of notes on how to draw the character’s and what rules to break or not break. I had played with the idea of gathering a team of animators for the project, but have since decided it’s best to do it solo, since I am not entirely confident on my ability to keep a group of people motivated and active over the interwebs.
Also, if you’re reading this, please leave a comment! I love to get questions and comments and would appreciate any feedback on what you’ve seen so far!
Thanks for sticking with me and keep your eyes peeled for more!
While trying to design SCP-682 initially, I realized I was not going to be able to animate him realistically without developing some kind of underlying structure (me trying to sound smart, i.e. skeleton). So I took a lot of similair animals, focusing mostly on dinosaurs, crocodiles, aligators, and large cats such as lions and tigers. Here’s some of the skeletons I drew in that process. Most of the croc and gator skeletons come from google images, but the lion skeleton comes from a great book called Animal Anatomy for Artists. It’s a great book that not only gives muscle and skeletal structure, but also shows how the joints move and turn. Check it out!
P.S. That skull turnaround image is SCP 682. Stay tuned for much much more!
I am planning on doing a followup animation for SCP 682. I’ve been working on it off and on for about a year now. I’ve done a lot of drawings for it, a LOT. I plan to release some of them, in no chronological order, on this blog. Many people have been asking me through e-mail and youtube for this sequel so I hope this helps ease the wait.
Here are some character sketches I made. I was trying to create my victims, and I found 5 good ones. I have the model sheets for them made already, but for know I’ll just post some of the progress sketches. Hope you like them!
Hello and welcome to my blog. My name is Coleman Surratt and I am an independent animator and cartoonist. This blog functions more or less for me to post progress on whatever I am working on, and to hopefully garner interest for those projects. So if you like irregular updates, poor page formatting, and general mediocrity then stick around I have that in spades!